Also, a lot of modern visual touches like lighting system upgrades, texture upgrades, ambient occlusion, and anisotropic filtering are available-but you can disable all of those. One of the "enhancements" includes animation interpolation as an option for enemies, which famously ran at dinky frame rates in the original.
#GUAKE SOURCE PORT CODE#
The KEX Engine has been applied, which is a roundabout way of saying that Nightdive Studios (who worked on Quake 64's recent port, among other awesome callback FPS re-releases) has taken the original source code and opted for a faithful port of it across a ton of hardware and consoles. What are the actual enhancements apart from the expansions and multiplayer ? For those who don't mind waiting, Limited Run Games will offer physical disc and card releases for the PS4 and Switch, respectively, including a pricey limited edition that comes in a box that looks like the in-game nail-gun ammo. The multi-platform release could be seen as positive news after Microsoft's acquisition of Bethesda, a move that generated worries about Microsoft/Bethesda exclusivity moving forward. Xbox Game Pass subscribers can access the edition as part of their subscription.
#GUAKE SOURCE PORT UPDATE#
Those who own Quake on Steam or from the official store can access the update for free.īethesda's re-release is available for the Switch, Xbox One and X|S, and PlayStation 4 and 5. As leaked a few weeks ago by a QuakeCon scheduling slip-up, a re-release of iconic first-person shooter Quake slipped onto console digital storefronts on Thursday, slightly ahead of the project's official announcement.